Alright, let’s get to the drill. “Fungo Baseball/Softball” is a great drill for fielding and base running. It’s the same as playing an inter-squad scrimmage, except the pitchers do not throw live, and the hitters toss the ball to themselves and hit fungoes where they want. It is set up as a competitive game with an endless amount of teaching points. I really like to do this drill early in the season in order to simulate some real game like situations, and also when you’re on a hot streak and you’re looking to keep your team sharp on the little things like relays, backing up, and communication.
Players can be very particular about their bats. Ted Williams cleaned his bats with alcohol every night and periodically took them to the post office to weigh them. "Bats pick up condensation and dirt lying around on the ground," he wrote, "They can gain an ounce or more in a surprisingly short time." Ichiro Suzuki also takes great care that his bats do not accumulate moisture and thus gain weight: he stores his bats in humidors, one in the club house and another, a portable one, for the road. Rod Carew fought moisture by storing his bats in a box full of sawdust in the warmest part of his house. "The sawdust acts as a buffer between the bats and the environment," he explained, "absorbing any moisture before it can seep into the wood."
Padded support shorts sometimes worn to protect the thighs when the player slides into the bases. Some sliding shorts contain a pocket for a protective cup. This is so the player does not have to wear a jockstrap and sliding shorts at the same time, although many players find the cup is held in place better by wearing it in a jockstrap under sliding shorts.
A fungo bat is a specially designed bat used by baseball and softball coaches for practice. The etymology of the word fungo ( /ˈfʌŋɡoʊ/) is uncertain, but the Oxford English Dictionary suggests it is derived from the Scots fung: to pitch, toss, or fling. A fungo is longer and lighter than a regulation bat, with a smaller diameter. The bat is designed to hit balls tossed up in the air by the batter, not pitched balls. Typical fungo bats are 35 to 37 inches (89 to 94 cm) long and weigh 17 to 22 ounces (480 to 620 g). Coaches hit many balls during fielding practice, and the weight and length allow the coach to hit balls repeatedly with high accuracy. The small diameter also allows coaches to easily hit pop-ups to catchers and infielders along with ground balls due to better control of the barrel of the bat.
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The most obvious reasons to utilize a fungo bat is the fact that it’s lightweight. It’s handy to coaches when conducting fielding practice since he or she has to hit plenty of balls to warm up his or her players. What is for sure is that hitting countless balls during practice can be tiring. Consequently, having a bat that’s lighter weight is magical at preventing the coach and/or players from getting tired.
Manufacturers position each bat's label over the mechanically weaker side of the wood. To reduce chance of fracture, and maybe deliver more energy to the ball, a bat is intended to be held so the label faces sky or ground when it strikes the ball during a horizontal swing. In this orientation, the bat is considered stiffer and less likely to break.
To figure out who shoots first, players usually throw or roll a baseball to a certain object (usually at close range) and whoever is closest shoots first. The first person then gets to choose the first hole and tees off. To tee off (and for most shots) players hit the ball like they were playing baseball, but depending on the distance from the hole the player may choose to ‘putt’ the ball instead of hitting it. To putt the ball, the player places the ball on the cup (the end of the fungo bat), and can toss the ball from the cup in hopes of getting a more accurate shot. In shooting or putting, the player must have one foot where the ball landed during the entire duration of their swing or putt, failure to keep the foot planted results in a loss of a stroke. Scorekeeping is identical to traditional golf; the player with the fewest strokes essentially wins the hole. Players traditionally play nine or eighteen holes of fungo golf, and at the end the person with the fewest strokes in the set number of holes wins the game.