Fungo bats have been around since the beginning of baseball and as most of us may know, baseball was said to be invented by Abner Doubleday in Cooperstown, New York during the summer of 1839. Since fungo bats were much easier to swing and gave off a ton of pop, they were almost seen as cheating back in the day. In a book from 1897 named "The Technical Terms of Baseball," the sportswriter Henry Chadwick stated,"The weakest batting is shown when the batsman indulges in fungo hitting." It wasn't until baseball bat regulations came around that fungo bats were only used by coaches and parents. 
While many people view the fungo bat more as an antique piece of baseball’s history, there’s no doubt that it still has a special place in the modern game. Actually, the bat is starting to enjoy some revival all-round the game. Regardless of minimal production of fungo bats, you can rest assured that they’re here to stay. The bats are too beneficial to both coaches and players on a daily basis.
If your high school or travel team has at least two coaches, you can use what Bates calls a two-fungo drill. One coach can hit to third and second, while the other hits to short and first. If catchers are finished working with the pitchers, they can feed balls to the fungo hitters. The idea is for the third baseman to practice turning a 5-4-3, with the first baseman moving up toward second base about 60 feet instead of 90, with a net behind him to catch overthrows. The shortstop works on throwing across on 6-3s.
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Once the basic bat has been turned, it has the manufacturer's name, the serial number, and often the signature of the player endorsing it branded into it opposite the wood's best side. Honus Wagner was the first player to endorse and sign a bat. Next, most bats are given a rounded head, but some 30%[citation needed] of players prefer a "cup-balanced" head, in which a cup-shaped recess is made in the head; this lightens the bat and moves its center of gravity toward the handle. Finally, the bat is stained in one of several standard colors, including natural, red, black, and two-tone blue and white.
Even without a 100-mile per hour fastball barreling toward you, safety is paramount. Our helmet selection offers a wide variety of sizes, shapes, and colors to choose from. We also offer catcher’s gear, knee pads for home plate umpires, and other products to alleviate fatigue or the risk of injury. Our baseball equipment selection includes excellent training aids, such as batting tees, batting cages, pop-up hitting systems, professional pitching rubbers, mounds, contact training balls, pocket radars, and more.
As I had previously mentioned, the amount of teaching points is limitless.  The length of the game will really depend on how often you stop the action in order to discuss points related to base running, backing up throws, fielding techniques, and etc.  If you have assistant coaches, have them distributed throughout the field in order to help with certain teaching points on the spot, thus eliminating full stoppages of the game.  Now get out there and start putting the “FUN” back into fungo. I know that’s pretty corny, but I couldn’t help myself 🙂
This is the drill we ran all through high school. It is the most time effective and skill intensive way to warm up a team, but your boys must be able to play catch! Fungo-ers stand in the "fungoe circles" that any good field has (and if it doesn't, you know where they're supposed to be - just outside of the home-plate dirt circle, towards the dugouts). The catch to this method is this - you have two first basemen, allowing both sides of the infield to throw across. Herein lies the only danger - one of the firstbasemen has a lengthy throw back to a shagger, so caution must be excersized (a catcher with a good head on his shoulders really helps).
To figure out who shoots first, players usually throw or roll a baseball to a certain object (usually at close range) and whoever is closest shoots first. The first person then gets to choose the first hole and tees off. To tee off (and for most shots) players hit the ball like they were playing baseball, but depending on the distance from the hole the player may choose to ‘putt’ the ball instead of hitting it. To putt the ball, the player places the ball on the cup (the end of the fungo bat), and can toss the ball from the cup in hopes of getting a more accurate shot.[1] In shooting or putting, the player must have one foot where the ball landed during the entire duration of their swing or putt, failure to keep the foot planted results in a loss of a stroke. Scorekeeping is identical to traditional golf; the player with the fewest strokes essentially wins the hole.[2] Players traditionally play nine or eighteen holes of fungo golf, and at the end the person with the fewest strokes in the set number of holes wins the game.[3]
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