At bat Baltimore chop Bat flip Chinese home run Batting count Bunt sacrifice bunt slap bunt squeeze play Checked swing Cleanup hitter Designated hitter Double Double switch Foul ball Foul tip Golden sombrero Grand slam Ground rule double Hat trick Hit Hit and run Hit by pitch Hitting for the cycle Home run Infield hit Inside-the-park home run Leadoff hitter Lefty-righty switch Line drive Moonshot Plate appearance Platoon system Pull hitter Sacrifice fly Single Strikeout Strike zone Sweet spot Switch hitter Triple Walk Walk-off home run
Prepping for baseball season requires not only discipline and hard work, but also the right gear. Because there are multiple parts to the game in fielding, pitching and batting, using the right equipment is vital to finding success within them all. In order to help you find success in every facet of the game, we select the best brands to carry including, but definitely not limited to Easton, Rawlings, Wilson, Louisville Slugger, and Mizuno. Every player has his own preferences when it comes to a glove, bat, and cleats and that's why it's so important to have not only a vast array of brands and styles within each piece of equipment, but also a Guide on How to Shop for Baseball that helps players or parents discover which glove, bat, and other equipment is the right choice.
As to who created the first ever fungo, baseball fans may never know. The word fungoes and fungo batting have been referenced since the early 1800's, but nobody has been able to pinpoint the original source. Baseball fans and historians both agree that the creator of the first ever fungo is somewhat of a mystery. Here at JustBats, we may not know who created the first ever fungo, but we are sure glad that they did!
Rawlings Gamer EBG204-2DBC-3/0 Fielder's Glove 11.5" Worn on Left Hand / I-Web $100.00 $100.00 Easton Ghost X USA Baseball Bat - Grade School -5 oz / 2 5/8" Barrel $349.99 $199.99 Nike Baseball Pro Hyperwarm Players Sleeve - Men's Sold Individually $24.99 $24.99 Rawlings Heart of the Hide Pro Fielder's Glove 11.75" Worn on Left Hand / Exclusive $260.00 $219.99
Fungo bats are usually 36 or 37 inches long. Due their thinner, lighter design, they are a very versatile tool for any coach. It is so much easier to hit hundreds of grounders and fly balls with a fungo than with a regular bat. As well, with the prices of today’s top end bats, a $35 fungo makes more sense. Don’t dent the $350 war clubs in your bat bag.
The fungo is used by a coach to hit balls for defense practice. It is lighter weight, so less fatiguing to hit ball after ball. The fungo sheds its weight above the hands. The severely tapered barrel to drops weight and maintains a high moment of inertia. While the bat would be at greater risk of breaking if used in a live batting exercise, it is safe to use in practice because there are much fewer mis-hits.
There are limitations to how much and where a baseball player may apply pine tar to a baseball bat. According to Rule 1.10(c) of the Major League Baseball Rulebook, it is not allowed more than 18 inches up from the bottom handle. An infamous example of the rule in execution is the Pine Tar Incident on July 24, 1983. Rules 1.10 and 6.06 were later changed to reflect the intent of Major League Baseball, as exemplified by the league president's ruling. Rule 1.10 now only requires that the bat be removed from the game if discovered after being used in a game; it no longer necessitates any change to the results of any play which may have taken place. Rule 6.06 refers only to bats that are "altered or tampered with in such a way to improve the distance factor or cause an unusual reaction on the baseball. This includes, bats that are filled, flat-surfaced, nailed, hollowed, grooved or covered with a substance such as paraffin, wax, etc." It no longer makes any mention of an "illegally batted ball". In 2001, MLB approved the use of Gorilla Gold Grip Enhancer in major and minor league games as an alternative to pine tar.
This is the drill we ran all through high school. It is the most time effective and skill intensive way to warm up a team, but your boys must be able to play catch! Fungo-ers stand in the "fungoe circles" that any good field has (and if it doesn't, you know where they're supposed to be - just outside of the home-plate dirt circle, towards the dugouts). The catch to this method is this - you have two first basemen, allowing both sides of the infield to throw across. Herein lies the only danger - one of the firstbasemen has a lengthy throw back to a shagger, so caution must be excersized (a catcher with a good head on his shoulders really helps).
Baseball players spend more time training and practicing than playing actual games. You need equipment to take the field during a game, but that equipment won't necessarily prepare you to perform your best out there. Training aids and other baseball practice tools help to grow your game before you take the field so that when you do take that important swing, or field that liner your body and mind are prepared to perform. With batting aids, pitching aids, fielding aids, hitting tees, pitching machines, practice balls, and many more training equipment, Sports Unlimited is able to provide the opportunity to turn any baseball hopeful into a better baseball player. Dreaming it doesn't make it come true, but training hard might.
This sounds like a lot of information, but with a little practise on the coaches part, it runs quite smoothly. Two to three reps per player in the field per section is quite adequate, and with 14 men on the field, this whole routine should take about 7 minutes. It's quite snappy, and quite impressive. I had many a parent marvel to me after witnessing it - "you look like a professional team!" I wouldn't try the routine with anything less than a 14 yr old select team, but with the talent to do it right, it's fantastic.
To figure out who shoots first, players usually throw or roll a baseball to a certain object (usually at close range) and whoever is closest shoots first. The first person then gets to choose the first hole and tees off. To tee off (and for most shots) players hit the ball like they were playing baseball, but depending on the distance from the hole the player may choose to ‘putt’ the ball instead of hitting it. To putt the ball, the player places the ball on the cup (the end of the fungo bat), and can toss the ball from the cup in hopes of getting a more accurate shot. In shooting or putting, the player must have one foot where the ball landed during the entire duration of their swing or putt, failure to keep the foot planted results in a loss of a stroke. Scorekeeping is identical to traditional golf; the player with the fewest strokes essentially wins the hole. Players traditionally play nine or eighteen holes of fungo golf, and at the end the person with the fewest strokes in the set number of holes wins the game.