For starters, we should clarify just what we’re talking about when we say fungo bat. Longer, lighter and thinner than a regulation bat (but a larger barrel), a fungo bat is typically 35 to 37 inches long, and weighs between 17 and 22 ounces. As David Allison wrote in the June 1978 edition of Country Journal, “A fungo bat looks to be a cross between a baseball bat and a broomstick.”
There are many advantages to using a fungo bat. If you are a coach or a parent looking to improve your player's defensive skill set, you're going to want and need a fungo bat. A normal adult wooden baseball bat will weigh around 27-31 ounces, and after a couple of rounds of pop-flys, it is going to feel like you just went through a full-on workout. With the help of a fungo bat, you will be able to hit ground balls and pop flys all day without getting fatigued. The barrel on a fungo bat will typically be 2 1/4 inches in diameter which greatly helps increase your control over the bat through the hitting zone. While the barrel has a much more thin diameter, it is also much longer in comparison to a normal wood baseball bat. This larger hitting surface and smaller barrel combine to give coaches and parents quick swing speeds with precise accuracy.
To practice throwing around the infield, Bates recommends several drills you can use. The first involves placing four fielders in a square, about 15 feet apart. The players flip the ball underhanded to each other, like in a double play. Keep their arms straight, using a stiff wrist, with gloves on their hips once the ball is out. Every fielder follows their flip, glove side first, rotating around the square. The idea is to have a sequence of catch, flip and follow. The ball should be caught with two hands, palms open. After about two minutes, repeat the process rotating the other way for another two minutes.
At bat Baltimore chop Bat flip Chinese home run Batting count Bunt sacrifice bunt slap bunt squeeze play Checked swing Cleanup hitter Designated hitter Double Double switch Foul ball Foul tip Golden sombrero Grand slam Ground rule double Hat trick Hit Hit and run Hit by pitch Hitting for the cycle Home run Infield hit Inside-the-park home run Leadoff hitter Lefty-righty switch Line drive Moonshot Plate appearance Platoon system Pull hitter Sacrifice fly Single Strikeout Strike zone Sweet spot Switch hitter Triple Walk Walk-off home run
Players can also create complex holes such as ‘two-part holes’ where the players must hit or reach one object before attempting to shoot at the hole. For example, a ‘two-part hole’ could consist of hitting the scoreboard first, and then once they have hit the scoreboard they must hit the ball back to home plate, that would be one hole with the player with the fewest strokes winning the hole. ‘Two-part holes’ are typically saved for the last hole in order to make things more complex and difficult on the leader.