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Prepping for baseball season requires not only discipline and hard work, but also the right gear. Because there are multiple parts to the game in fielding, pitching and batting, using the right equipment is vital to finding success within them all. In order to help you find success in every facet of the game, we select the best brands to carry including, but definitely not limited to Easton, Rawlings, Wilson, Louisville Slugger, and Mizuno. Every player has his own preferences when it comes to a glove, bat, and cleats and that's why it's so important to have not only a vast array of brands and styles within each piece of equipment, but also a Guide on How to Shop for Baseball that helps players or parents discover which glove, bat, and other equipment is the right choice.
While many people view the fungo bat more as an antique piece of baseball’s history, there’s no doubt that it still has a special place in the modern game. Actually, the bat is starting to enjoy some revival all-round the game. Regardless of minimal production of fungo bats, you can rest assured that they’re here to stay. The bats are too beneficial to both coaches and players on a daily basis.
Rawlings Gamer EBG204-2DBC-3/0 Fielder's Glove 11.5" Worn on Left Hand / I-Web $100.00 $100.00 Easton Ghost X USA Baseball Bat - Grade School -5 oz / 2 5/8" Barrel $349.99 $199.99 Nike Baseball Pro Hyperwarm Players Sleeve - Men's Sold Individually $24.99 $24.99 Rawlings Heart of the Hide Pro Fielder's Glove 11.75" Worn on Left Hand / Exclusive $260.00 $219.99
To figure out who shoots first, players usually throw or roll a baseball to a certain object (usually at close range) and whoever is closest shoots first. The first person then gets to choose the first hole and tees off. To tee off (and for most shots) players hit the ball like they were playing baseball, but depending on the distance from the hole the player may choose to ‘putt’ the ball instead of hitting it. To putt the ball, the player places the ball on the cup (the end of the fungo bat), and can toss the ball from the cup in hopes of getting a more accurate shot. In shooting or putting, the player must have one foot where the ball landed during the entire duration of their swing or putt, failure to keep the foot planted results in a loss of a stroke. Scorekeeping is identical to traditional golf; the player with the fewest strokes essentially wins the hole. Players traditionally play nine or eighteen holes of fungo golf, and at the end the person with the fewest strokes in the set number of holes wins the game.