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Players can also create complex holes such as ‘two-part holes’ where the players must hit or reach one object before attempting to shoot at the hole. For example, a ‘two-part hole’ could consist of hitting the scoreboard first, and then once they have hit the scoreboard they must hit the ball back to home plate, that would be one hole with the player with the fewest strokes winning the hole. ‘Two-part holes’ are typically saved for the last hole in order to make things more complex and difficult on the leader.
Players can be very particular about their bats. Ted Williams cleaned his bats with alcohol every night and periodically took them to the post office to weigh them. "Bats pick up condensation and dirt lying around on the ground," he wrote, "They can gain an ounce or more in a surprisingly short time." Ichiro Suzuki also takes great care that his bats do not accumulate moisture and thus gain weight: he stores his bats in humidors, one in the club house and another, a portable one, for the road. Rod Carew fought moisture by storing his bats in a box full of sawdust in the warmest part of his house. "The sawdust acts as a buffer between the bats and the environment," he explained, "absorbing any moisture before it can seep into the wood."[25]
As I had previously mentioned, the amount of teaching points is limitless.  The length of the game will really depend on how often you stop the action in order to discuss points related to base running, backing up throws, fielding techniques, and etc.  If you have assistant coaches, have them distributed throughout the field in order to help with certain teaching points on the spot, thus eliminating full stoppages of the game.  Now get out there and start putting the “FUN” back into fungo. I know that’s pretty corny, but I couldn’t help myself 🙂

No, we're not talking about The Masters. We're talking about fungo golf, baseball's wonderful adaptation of frisbee golf. For those of you unfamiliar with the rules, the general goal is to hit predetermined objects or other landmarks located somewhere on a baseball field with a ball. Instead of a golf club, you use a fungo bat. All normal scoring rules of golf still apply.


This sounds like a lot of information, but with a little practise on the coaches part, it runs quite smoothly. Two to three reps per player in the field per section is quite adequate, and with 14 men on the field, this whole routine should take about 7 minutes. It's quite snappy, and quite impressive. I had many a parent marvel to me after witnessing it - "you look like a professional team!" I wouldn't try the routine with anything less than a 14 yr old select team, but with the talent to do it right, it's fantastic.
When it comes to baseball gloves, it's not uncommon for players to develop a deep attachment to their glove. It's the same glove they trot out onto the field with every inning and many players, once they are into the 'adult' sizes, use the same glove for their entire life! It might seem crazy to outsiders, but there's just something about a high quality, leather baseball glove that becomes part of a player to the point that it feels wrong to wear a different glove. That is why it is so important to find the right glove, the right pocket, the right size, the right leather, and the right color. Gloves aren't just gloves, they are part of who you become as a player. Check out our selection of gloves by position, size, and brand or explore the buying guide specifically made to help you decide which baseball glove to buy if you need some guidance!
To figure out who shoots first, players usually throw or roll a baseball to a certain object (usually at close range) and whoever is closest shoots first. The first person then gets to choose the first hole and tees off. To tee off (and for most shots) players hit the ball like they were playing baseball, but depending on the distance from the hole the player may choose to ‘putt’ the ball instead of hitting it. To putt the ball, the player places the ball on the cup (the end of the fungo bat), and can toss the ball from the cup in hopes of getting a more accurate shot.[1] In shooting or putting, the player must have one foot where the ball landed during the entire duration of their swing or putt, failure to keep the foot planted results in a loss of a stroke. Scorekeeping is identical to traditional golf; the player with the fewest strokes essentially wins the hole.[2] Players traditionally play nine or eighteen holes of fungo golf, and at the end the person with the fewest strokes in the set number of holes wins the game.[3]
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