They can either be wood or aluminum. I encourage you to use a wood one. If not, I will make fun of you like I do my good friend Bill Booker at LaSalle-Peru H.S. for using his aluminum one. If you choose the wood fungo, I would recommend taping the barrel.  If you hit a good number of fungoes, the tape will increase the durability of the bat. I took the tape off of one once. The barrell was like sawdust, but I re-taped it and it was ready to go.  One season, I figured it out, between the  high school, American Legion, an junior high seasons I had hit over 10,000 fungoes. Tape it up!
Do this for about three minutes, then collect the balls and work on 5-3, 6-4, and 4-6 plays for another three minutes. This is followed by hitting balls to the 5-6 hole. If the third baseman doesn’t get it, he retreats back to third, and the shortstop flips to third for a force-out, rather than throwing across or turn a long double play. The other fungo batter hits balls to the second baseman, who works on throwing to first.
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Versatile fungo bats are the ones tailored for both outfield and infield practice. Infield bats are effective for those that desire to rip their ball to the young ball hawks. These bats are thicker and heavier through the center in order to give you more oomph. Thicker bats work better especially to softball coaches to hit bigger balls utilized for softball.
Maple bats in particular were once known (circa 2008) to potentially shatter in a way that resulted in many sharp edges, sometimes creating more dangerous projectiles when a bat broke.[9][13] Maple bat manufacture evolved significantly, in cooperation with Major League Baseball,[11] paying special attention to grain slope, and including an ink spot test to confirm safest wood grain orientation.[11]
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Another variation of playing is setting a target (i.e. home plate), and that is the hole for the entire game. For the entire game players go to a different part of the field and try to hit home plate in the fewest strokes.To make the game more interesting players can create certain hazards or obstacles that the players must avoid hitting while making their shot. If a player hits a certain hazard then they may be penalized one stroke, a player can also lose a stroke if he loses their ball while taking a shot.