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Alright, let’s get to the drill. “Fungo Baseball/Softball” is a great drill for fielding and base running. It’s the same as playing an inter-squad scrimmage, except the pitchers do not throw live, and the hitters toss the ball to themselves and hit fungoes where they want. It is set up as a competitive game with an endless amount of teaching points. I really like to do this drill early in the season in order to simulate some real game like situations, and also when you’re on a hot streak and you’re looking to keep your team sharp on the little things like relays, backing up, and communication.
Next, third base fungo hits to left, who throw to second, SS cuts (make a few of these the "cut off a double on a ball hit into the corner" variety - timing becomes important here, as the other fungo needs to hit many fewer balls than the fungo hitting to left). First base fungo hits to right, who come home, first baseman is cutoff, 60' from home (about pitchers mound - this postitioning puts him out of harms way should the SS overthrow second). On the throws home from right, make sure that they are the "normal" kind - hit the cutoff man, and don't hit too many. The right fielders will get to go again, as they're last throws will be the "do-or die" variety.
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This entry was posted in baseball, baserunning, Coaching, coaching tools, drills, fastpitch, fielding, softball and tagged backing up bases, base running, baseball, baseball drill, baseball team game, baserunning, catching, Coaching, fastpitch, fastpitch softball, fielding, high school, little league, softball, softball drill, softball team game, youth sports.
Secondly, the first base fungo hits balls to the third baseman, who turns a double play with the second baseman to the normal first baseman, while the third base fungo hits balls to the shortstop, who throws to a shortened deep firstbaseman (this means that the deep firstbaseman stands closer to the shortstop than normal, so that the throw across this infield is the correct distance - this does NOT mean that the deep man stands any closer to the normal first base position - this length should always be sufficient)
To practice throwing around the infield, Bates recommends several drills you can use. The first involves placing four fielders in a square, about 15 feet apart. The players flip the ball underhanded to each other, like in a double play. Keep their arms straight, using a stiff wrist, with gloves on their hips once the ball is out. Every fielder follows their flip, glove side first, rotating around the square. The idea is to have a sequence of catch, flip and follow. The ball should be caught with two hands, palms open. After about two minutes, repeat the process rotating the other way for another two minutes.
Do this for about three minutes, then collect the balls and work on 5-3, 6-4, and 4-6 plays for another three minutes. This is followed by hitting balls to the 5-6 hole. If the third baseman doesn’t get it, he retreats back to third, and the shortstop flips to third for a force-out, rather than throwing across or turn a long double play. The other fungo batter hits balls to the second baseman, who works on throwing to first.
Shirt and pants worn by all players, coaches and managers. Each team generally has a unique pattern of colors and designs. Traditionally, the home team's uniform is predominantly white with the team's nickname, and the visiting team's is predominantly gray with (usually, but not always) the team's city. Teams often have white, gray and colored jerseys; colored jerseys can be worn at home or on the road, depending on the team's preference.
Once the basic bat has been turned, it has the manufacturer's name, the serial number, and often the signature of the player endorsing it branded into it opposite the wood's best side. Honus Wagner was the first player to endorse and sign a bat. Next, most bats are given a rounded head, but some 30% of players prefer a "cup-balanced" head, in which a cup-shaped recess is made in the head; this lightens the bat and moves its center of gravity toward the handle. Finally, the bat is stained in one of several standard colors, including natural, red, black, and two-tone blue and white.
Even in those formative years, authorities on the game warned the practice of hitting fungoes should be limited to coaches. Henry Chadwick, one of baseball’s earliest proponents, claimed “The weakest batting is shown when the batsmen indulges in fungo hitting,” according to the Art of Batting. Others agreed that the practice was bad for training a batter’s reflexes: “While watching some of our freshmen practicing ‘fungo’ batting the other afternoon it occurred to me that it was about the worst kind of practice a batsman could imagine in training his eye in batting,” a writer claimed in the March 3, 1886 edition of The Sporting Life. “It trains the eye to meet the ball in batting it in a manner which never occurs in actual play. It ought to be prohibited on every well regulated ball field.”