Both wooden and metal alloy (generally aluminum) bats are generally permitted in amateur baseball. Metal alloy bats are generally regarded as being capable of hitting a ball faster and farther with the same power. However, increasing numbers of "wooden bat leagues" have emerged in recent years, reflecting a trend back to wood over safety concerns and, in the case of collegiate summer baseball wood-bat leagues, to better prepare players for the professional leagues that require wood bats. Metal alloy bats can send a ball towards an unprotected pitcher's head up to 60 ft 6 in (18.44 m) away at a velocity far too high for the pitcher to get out of the way in time. Some amateur baseball organizations enforce bat manufacturing and testing standards which attempt to limit maximum ball speed for wood and non-wood bats.
Secondly, the first base fungo hits balls to the third baseman, who turns a double play with the second baseman to the normal first baseman, while the third base fungo hits balls to the shortstop, who throws to a shortened deep firstbaseman (this means that the deep firstbaseman stands closer to the shortstop than normal, so that the throw across this infield is the correct distance - this does NOT mean that the deep man stands any closer to the normal first base position - this length should always be sufficient)
This sounds like a lot of information, but with a little practise on the coaches part, it runs quite smoothly. Two to three reps per player in the field per section is quite adequate, and with 14 men on the field, this whole routine should take about 7 minutes. It's quite snappy, and quite impressive. I had many a parent marvel to me after witnessing it - "you look like a professional team!" I wouldn't try the routine with anything less than a 14 yr old select team, but with the talent to do it right, it's fantastic.
The most obvious reasons to utilize a fungo bat is the fact that it’s lightweight. It’s handy to coaches when conducting fielding practice since he or she has to hit plenty of balls to warm up his or her players. What is for sure is that hitting countless balls during practice can be tiring. Consequently, having a bat that’s lighter weight is magical at preventing the coach and/or players from getting tired.
While many people view the fungo bat more as an antique piece of baseball’s history, there’s no doubt that it still has a special place in the modern game. Actually, the bat is starting to enjoy some revival all-round the game. Regardless of minimal production of fungo bats, you can rest assured that they’re here to stay. The bats are too beneficial to both coaches and players on a daily basis.
Break your team up into 2 or 3 teams. If you do 2 teams you’ll need 8 or 9 on a team with a player for each defensive position. If you only have 8 on a team you can eliminate either the pitcher, catcher, or one outfielder based on what is a priority for your team that day. If you only have 12-15 players on your team break it up into 3 teams of 4-5. Then place two of the teams on defense and one team hitting fungoes. No matter what, have the teams and batting orders pre-made before practice. This will eliminate unnecessary downtime during practice.
To figure out who shoots first, players usually throw or roll a baseball to a certain object (usually at close range) and whoever is closest shoots first. The first person then gets to choose the first hole and tees off. To tee off (and for most shots) players hit the ball like they were playing baseball, but depending on the distance from the hole the player may choose to ‘putt’ the ball instead of hitting it. To putt the ball, the player places the ball on the cup (the end of the fungo bat), and can toss the ball from the cup in hopes of getting a more accurate shot. In shooting or putting, the player must have one foot where the ball landed during the entire duration of their swing or putt, failure to keep the foot planted results in a loss of a stroke. Scorekeeping is identical to traditional golf; the player with the fewest strokes essentially wins the hole. Players traditionally play nine or eighteen holes of fungo golf, and at the end the person with the fewest strokes in the set number of holes wins the game.