On June 17, 1890, Emile Kinst patented the ball-bat, or banana bat. The bat is shaped with a curve, hence the name banana bat. The creator of the bat, Kinst wrote: "The object of my invention is to provide a ball-bat which shall produce a rotary or spinning motion of the ball in its flight to a higher degree than is possible with any present known form of ball-bat, and thus to make it more difficult to catch the ball, or if caught, to hold it, and thus further to modify the conditions of the game".
There are limitations to how much and where a baseball player may apply pine tar to a baseball bat. According to Rule 1.10(c) of the Major League Baseball Rulebook, it is not allowed more than 18 inches up from the bottom handle. An infamous example of the rule in execution is the Pine Tar Incident on July 24, 1983. Rules 1.10 and 6.06 were later changed to reflect the intent of Major League Baseball, as exemplified by the league president's ruling. Rule 1.10 now only requires that the bat be removed from the game if discovered after being used in a game; it no longer necessitates any change to the results of any play which may have taken place. Rule 6.06 refers only to bats that are "altered or tampered with in such a way to improve the distance factor or cause an unusual reaction on the baseball. This includes, bats that are filled, flat-surfaced, nailed, hollowed, grooved or covered with a substance such as paraffin, wax, etc." It no longer makes any mention of an "illegally batted ball". In 2001, MLB approved the use of Gorilla Gold Grip Enhancer in major and minor league games as an alternative to pine tar.
Getting ready to gear up for another season at the ballpark? Looking for the very best in on-field equipment and apparel? Or maybe you’re a coach looking to strengthen your team’s skills with brand new baseball training equipment? Modell’s is here to help you hit this next season out of the park with a huge selection of baseball equipment that will have you or your players feeling like the big leagues and performing at their peak. Of course, you can’t run out on the field without first having the right apparel for the job! From head to toe, cleats to socks to pants to gloves and above, Modell’s has the perfect baseball equipment. Especially in the scorching summer months of the baseball season, having a lightweight, breathable pant is a must to make it through the game. Shop the top baseball pant brands in Rawlings, Nike and Under Armour directly from the Modell’s site and save some yourself some sweat and money. We also carry top-of-the-line, stylish yet fully functional cleats and socks to keep your feet moving around the bases. We stock cleats and socks in our baseball equipment catalog for children all the way up through adult sizes, from iconic brands like adidas, New Balance, Under Armour, Rawlings and so many more to choose from! Of course, a ballplayer is nothing without his or her bat and glove. We carry a massive variety of bats in our baseball equipment inventory to choose from, including natural ash wood bats, t-ball bats, aluminum alloy and player replica bats so you can find the ideal piece of baseball equipment to meet your needs. We stock gloves for every position and both hands, including catcher mitts, so whether you’re guarding the plate or roaming the outfield, you can be ready to make that next awe-inspiring catch.
Whether you’re looking for youth league or adult league solutions, our selection of baseball gear offers everything you need to kick off the baseball season with your best foot forward. We carry nothing but the finest baseball mitts and gloves available made by Wilson®, Mizuno®, Louisville®, and other brands trusted by professional baseball players and coaches. Carry your gear to the diamond with ease with the help of our sleek and stylish backpacks, equipment bags, and duffels.
A baseball bat is divided into several regions. The "barrel" is the thick part of the bat, where it is meant to hit the ball. The part of the barrel best for hitting the ball, according to construction and swinging style, is often called the "sweet spot". The end of the barrel is called the "top", "end" or "cap" of the bat. Opposite the cap, the barrel narrows until it meets the "handle". The handle is comparatively thin, so that batters can comfortably grip the bat in their hands. Sometimes, especially on metal bats, the handle is wrapped with a rubber or tape "grip". Finally, below the handle is the "knob" of the bat, a wider piece that keeps the bat from slipping from a batter's hands.
A fungo bat is a specially designed bat used by baseball and softball coaches for practice. The etymology of the word fungo ( /ˈfʌŋɡoʊ/) is uncertain, but the Oxford English Dictionary suggests it is derived from the Scots fung: to pitch, toss, or fling. A fungo is longer and lighter than a regulation bat, with a smaller diameter. The bat is designed to hit balls tossed up in the air by the batter, not pitched balls. Typical fungo bats are 35 to 37 inches (89 to 94 cm) long and weigh 17 to 22 ounces (480 to 620 g). Coaches hit many balls during fielding practice, and the weight and length allow the coach to hit balls repeatedly with high accuracy. The small diameter also allows coaches to easily hit pop-ups to catchers and infielders along with ground balls due to better control of the barrel of the bat.
To figure out who shoots first, players usually throw or roll a baseball to a certain object (usually at close range) and whoever is closest shoots first. The first person then gets to choose the first hole and tees off. To tee off (and for most shots) players hit the ball like they were playing baseball, but depending on the distance from the hole the player may choose to ‘putt’ the ball instead of hitting it. To putt the ball, the player places the ball on the cup (the end of the fungo bat), and can toss the ball from the cup in hopes of getting a more accurate shot. In shooting or putting, the player must have one foot where the ball landed during the entire duration of their swing or putt, failure to keep the foot planted results in a loss of a stroke. Scorekeeping is identical to traditional golf; the player with the fewest strokes essentially wins the hole. Players traditionally play nine or eighteen holes of fungo golf, and at the end the person with the fewest strokes in the set number of holes wins the game.