Both wooden and metal alloy (generally aluminum) bats are generally permitted in amateur baseball. Metal alloy bats are generally regarded as being capable of hitting a ball faster and farther with the same power. However, increasing numbers of "wooden bat leagues" have emerged in recent years, reflecting a trend back to wood over safety concerns and, in the case of collegiate summer baseball wood-bat leagues, to better prepare players for the professional leagues that require wood bats. Metal alloy bats can send a ball towards an unprotected pitcher's head up to 60 ft 6 in (18.44 m) away at a velocity far too high for the pitcher to get out of the way in time. Some amateur baseball organizations enforce bat manufacturing and testing standards which attempt to limit maximum ball speed for wood and non-wood bats.
A baseball bat is divided into several regions. The "barrel" is the thick part of the bat, where it is meant to hit the ball. The part of the barrel best for hitting the ball, according to construction and swinging style, is often called the "sweet spot". The end of the barrel is called the "top", "end" or "cap" of the bat. Opposite the cap, the barrel narrows until it meets the "handle". The handle is comparatively thin, so that batters can comfortably grip the bat in their hands. Sometimes, especially on metal bats, the handle is wrapped with a rubber or tape "grip". Finally, below the handle is the "knob" of the bat, a wider piece that keeps the bat from slipping from a batter's hands.
The main goal of the game is to hit it to the pin in the least amount of strokes, similar to golf. Holes can consist of a certain sign in the outfield, in the tarp tunnel, off of the foul pole, onto the pitchers mound or off of a yardage marker on the outfield wall; it can really be anything on the field that can be hit without breaking. There can even be 2 part holes such as: First you have to hit the ball off of the scoreboard, then you have to hit the ball off of the right field foul pole.
Break your team up into 2 or 3 teams. If you do 2 teams you’ll need 8 or 9 on a team with a player for each defensive position. If you only have 8 on a team you can eliminate either the pitcher, catcher, or one outfielder based on what is a priority for your team that day. If you only have 12-15 players on your team break it up into 3 teams of 4-5. Then place two of the teams on defense and one team hitting fungoes. No matter what, have the teams and batting orders pre-made before practice. This will eliminate unnecessary downtime during practice.
Once in a while, veteran managers revive it. The Giants took infield occasionally in 2008 and 2013 under Bruce Bochy, and Jim Leyland instituted infield drills before batting practice late in his tenure in Detroit. Molitor, for one, misses it. He took infield even as a designated hitter late in his career because he hated sitting around for almost two hours waiting to play.
Fungo bats are typically only used by coaches, to consistently place grounders and pop flies to their fielders for practice purposes. And with a fungo bat in their hands, some coaches can pull off wicked accuracy – as one story goes, the late California Angels player and coach Jimmie Reese once shot an 82 on an 18-hole golf course using nothing but a putter and a fungo bat.