Catcher's equipment - A catcher is the target for the pitcher, so the catcher must wear protective gear that covers the majority of his body. Catcher's gear includes a helmet with a faceguard that is similar to a hockey goalie's mask, a chest protector, shin guards, and a special padded glove. Some catcher's also wear devices called knee savers, which are triangular pads that attach to the players calves and rest his knees even while squatting behind the plate.
also called jock or athletic supporter. An undergarment worn by boys and men for support of the testicles and penis during sports. A jockstrap by itself holds the testicles up and close to the body to help keep them from being squished between the thighs, or from twisting or hangingout. The jockstrap with cup pocket contains a pocket to hold a protective cup.

How the bat is made is what differentiates it from the typical regulation bat used by major league players. In addition to being lighter and thinner, the bat is also much longer compared to the normal bat. It ranges between 35 – 37 inches in terms of length. In terms of weight, the bat weighs between 17 – 22 ounces. Of great importance to note is the fact that the bat features a bigger barrel than the normal ones. Since it’s flatter and features a small diameter, it’s ideal when it comes to hitting ground balls as well as pop flies. This would be necessary during the fielding practice of any team regardless of the level.

To figure out who shoots first, players usually throw or roll a baseball to a certain object (usually at close range) and whoever is closest shoots first. The first person then gets to choose the first hole and tees off. To tee off (and for most shots) players hit the ball like they were playing baseball, but depending on the distance from the hole the player may choose to ‘putt’ the ball instead of hitting it. To putt the ball, the player places the ball on the cup (the end of the fungo bat), and can toss the ball from the cup in hopes of getting a more accurate shot.[1] In shooting or putting, the player must have one foot where the ball landed during the entire duration of their swing or putt, failure to keep the foot planted results in a loss of a stroke. Scorekeeping is identical to traditional golf; the player with the fewest strokes essentially wins the hole.[2] Players traditionally play nine or eighteen holes of fungo golf, and at the end the person with the fewest strokes in the set number of holes wins the game.[3]
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