If your high school or travel team has at least two coaches, you can use what Bates calls a two-fungo drill. One coach can hit to third and second, while the other hits to short and first. If catchers are finished working with the pitchers, they can feed balls to the fungo hitters. The idea is for the third baseman to practice turning a 5-4-3, with the first baseman moving up toward second base about 60 feet instead of 90, with a net behind him to catch overthrows. The shortstop works on throwing across on 6-3s.
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Many players "bone" their bats, meaning that before games, they rub their bats repeatedly with a hard object, believing this closes the pores on the wood and hardens the bat. Animal bones are a popular boning material, but rolling pins, soda bottles and the edge of a porcelain sink have also been used. Pete Rose had his own way of hardening his bats: he soaked them in a tub of motor oil in his basement then hung them up to dry.[25]


Manufacturers position each bat's label over the mechanically weaker side of the wood.[9] To reduce chance of fracture,[9] and maybe deliver more energy to the ball,[10] a bat is intended to be held so the label faces sky or ground when it strikes the ball during a horizontal swing.[9] In this orientation, the bat is considered stiffer and less likely to break.[11]

To figure out who shoots first, players usually throw or roll a baseball to a certain object (usually at close range) and whoever is closest shoots first. The first person then gets to choose the first hole and tees off. To tee off (and for most shots) players hit the ball like they were playing baseball, but depending on the distance from the hole the player may choose to ‘putt’ the ball instead of hitting it. To putt the ball, the player places the ball on the cup (the end of the fungo bat), and can toss the ball from the cup in hopes of getting a more accurate shot.[1] In shooting or putting, the player must have one foot where the ball landed during the entire duration of their swing or putt, failure to keep the foot planted results in a loss of a stroke. Scorekeeping is identical to traditional golf; the player with the fewest strokes essentially wins the hole.[2] Players traditionally play nine or eighteen holes of fungo golf, and at the end the person with the fewest strokes in the set number of holes wins the game.[3]

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