Catcher's equipment - A catcher is the target for the pitcher, so the catcher must wear protective gear that covers the majority of his body. Catcher's gear includes a helmet with a faceguard that is similar to a hockey goalie's mask, a chest protector, shin guards, and a special padded glove. Some catcher's also wear devices called knee savers, which are triangular pads that attach to the players calves and rest his knees even while squatting behind the plate.
Next, the third base fungo hits to left, who come home, third baseman cuts (again, 60' from home, about the pitchers mound). First base fungo hits to right, who throw again to second (this is where we practised cutting off doubles on balls hit into the right field corner - it's really practiseing hitting your cutoff man quickly than anything else - also the reason it's safe to do while left field goes home).
How the bat is made is what differentiates it from the typical regulation bat used by major league players. In addition to being lighter and thinner, the bat is also much longer compared to the normal bat. It ranges between 35 – 37 inches in terms of length. In terms of weight, the bat weighs between 17 – 22 ounces. Of great importance to note is the fact that the bat features a bigger barrel than the normal ones. Since it’s flatter and features a small diameter, it’s ideal when it comes to hitting ground balls as well as pop flies. This would be necessary during the fielding practice of any team regardless of the level.
One of the major advantages of wood fungo has to do with the feel of your hands. While the metal ones feature a conventional metal bat knob, their wood counterparts usually come in 2 knob designs. The conventional metal-bat style knob is excellent for folks whose hands are sweaty. The flared knob is amazing for those that do not want the knob beating their hand’s bottom which is uncomfortable during practice.
Baseball bats are made of either wood, or a metal alloy (typically aluminum). Most wooden bats are made from ash. Other woods include maple, hickory, and bamboo. Hickory has fallen into disfavor over its greater weight, which slows down bat speed, while maple bats gained popularity following the introduction of the first major league sanctioned model in 1997. The first player to use one was Joe Carter of the Toronto Blue Jays. Barry Bonds used maple bats the seasons he broke baseball's single-season home run record in 2001, and the career home run record in 2007. In 2010, the increased tendency of maple bats to shatter has caused Major League Baseball to examine their use, banning some models in minor league play.
Even in those formative years, authorities on the game warned the practice of hitting fungoes should be limited to coaches. Henry Chadwick, one of baseball’s earliest proponents, claimed “The weakest batting is shown when the batsmen indulges in fungo hitting,” according to the Art of Batting. Others agreed that the practice was bad for training a batter’s reflexes: “While watching some of our freshmen practicing ‘fungo’ batting the other afternoon it occurred to me that it was about the worst kind of practice a batsman could imagine in training his eye in batting,” a writer claimed in the March 3, 1886 edition of The Sporting Life. “It trains the eye to meet the ball in batting it in a manner which never occurs in actual play. It ought to be prohibited on every well regulated ball field.”
This entry was posted in baseball, baserunning, Coaching, coaching tools, drills, fastpitch, fielding, softball and tagged backing up bases, base running, baseball, baseball drill, baseball team game, baserunning, catching, Coaching, fastpitch, fastpitch softball, fielding, high school, little league, softball, softball drill, softball team game, youth sports.
Another variation of playing is setting a target (i.e. home plate), and that is the hole for the entire game. For the entire game players go to a different part of the field and try to hit home plate in the fewest strokes.To make the game more interesting players can create certain hazards or obstacles that the players must avoid hitting while making their shot. If a player hits a certain hazard then they may be penalized one stroke, a player can also lose a stroke if he loses their ball while taking a shot.