As I had previously mentioned, the amount of teaching points is limitless. The length of the game will really depend on how often you stop the action in order to discuss points related to base running, backing up throws, fielding techniques, and etc. If you have assistant coaches, have them distributed throughout the field in order to help with certain teaching points on the spot, thus eliminating full stoppages of the game. Now get out there and start putting the “FUN” back into fungo. I know that’s pretty corny, but I couldn’t help myself 🙂
Players can also create complex holes such as ‘two-part holes’ where the players must hit or reach one object before attempting to shoot at the hole. For example, a ‘two-part hole’ could consist of hitting the scoreboard first, and then once they have hit the scoreboard they must hit the ball back to home plate, that would be one hole with the player with the fewest strokes winning the hole. ‘Two-part holes’ are typically saved for the last hole in order to make things more complex and difficult on the leader.