This entry was posted in baseball, baserunning, Coaching, coaching tools, drills, fastpitch, fielding, softball and tagged backing up bases, base running, baseball, baseball drill, baseball team game, baserunning, catching, Coaching, fastpitch, fastpitch softball, fielding, high school, little league, softball, softball drill, softball team game, youth sports.

There are many advantages to using a fungo bat. If you are a coach or a parent looking to improve your player's defensive skill set, you're going to want and need a fungo bat. A normal adult wooden baseball bat will weigh around 27-31 ounces, and after a couple of rounds of pop-flys, it is going to feel like you just went through a full-on workout. With the help of a fungo bat, you will be able to hit ground balls and pop flys all day without getting fatigued.  The barrel on a fungo bat will typically be 2 1/4 inches in diameter which greatly helps increase your control over the bat through the hitting zone. While the barrel has a much more thin diameter, it is also much longer in comparison to a normal wood baseball bat. This larger hitting surface and smaller barrel combine to give coaches and parents quick swing speeds with precise accuracy. 


Do this for about three minutes, then collect the balls and work on 5-3, 6-4, and 4-6 plays for another three minutes. This is followed by hitting balls to the 5-6 hole. If the third baseman doesn’t get it, he retreats back to third, and the shortstop flips to third for a force-out, rather than throwing across or turn a long double play. The other fungo batter hits balls to the second baseman, who works on throwing to first.
Players can also create complex holes such as ‘two-part holes’ where the players must hit or reach one object before attempting to shoot at the hole. For example, a ‘two-part hole’ could consist of hitting the scoreboard first, and then once they have hit the scoreboard they must hit the ball back to home plate, that would be one hole with the player with the fewest strokes winning the hole. ‘Two-part holes’ are typically saved for the last hole in order to make things more complex and difficult on the leader.
×