The most obvious reasons to utilize a fungo bat is the fact that it’s lightweight. It’s handy to coaches when conducting fielding practice since he or she has to hit plenty of balls to warm up his or her players. What is for sure is that hitting countless balls during practice can be tiring. Consequently, having a bat that’s lighter weight is magical at preventing the coach and/or players from getting tired.
Prepping for baseball season requires not only discipline and hard work, but also the right gear. Because there are multiple parts to the game in fielding, pitching and batting, using the right equipment is vital to finding success within them all. In order to help you find success in every facet of the game, we select the best brands to carry including, but definitely not limited to Easton, Rawlings, Wilson, Louisville Slugger, and Mizuno. Every player has his own preferences when it comes to a glove, bat, and cleats and that's why it's so important to have not only a vast array of brands and styles within each piece of equipment, but also a Guide on How to Shop for Baseball that helps players or parents discover which glove, bat, and other equipment is the right choice.
As I had previously mentioned, the amount of teaching points is limitless. The length of the game will really depend on how often you stop the action in order to discuss points related to base running, backing up throws, fielding techniques, and etc. If you have assistant coaches, have them distributed throughout the field in order to help with certain teaching points on the spot, thus eliminating full stoppages of the game. Now get out there and start putting the “FUN” back into fungo. I know that’s pretty corny, but I couldn’t help myself 🙂
At bat Baltimore chop Bat flip Chinese home run Batting count Bunt sacrifice bunt slap bunt squeeze play Checked swing Cleanup hitter Designated hitter Double Double switch Foul ball Foul tip Golden sombrero Grand slam Ground rule double Hat trick Hit Hit and run Hit by pitch Hitting for the cycle Home run Infield hit Inside-the-park home run Leadoff hitter Lefty-righty switch Line drive Moonshot Plate appearance Platoon system Pull hitter Sacrifice fly Single Strikeout Strike zone Sweet spot Switch hitter Triple Walk Walk-off home run
Players can also create complex holes such as ‘two-part holes’ where the players must hit or reach one object before attempting to shoot at the hole. For example, a ‘two-part hole’ could consist of hitting the scoreboard first, and then once they have hit the scoreboard they must hit the ball back to home plate, that would be one hole with the player with the fewest strokes winning the hole. ‘Two-part holes’ are typically saved for the last hole in order to make things more complex and difficult on the leader.