The fungo is used by a coach to hit balls for defense practice. It is lighter weight, so less fatiguing to hit ball after ball. The fungo sheds its weight above the hands. The severely tapered barrel to drops weight and maintains a high moment of inertia. While the bat would be at greater risk of breaking if used in a live batting exercise, it is safe to use in practice because there are much fewer mis-hits.
When it comes to baseball gloves, it's not uncommon for players to develop a deep attachment to their glove. It's the same glove they trot out onto the field with every inning and many players, once they are into the 'adult' sizes, use the same glove for their entire life! It might seem crazy to outsiders, but there's just something about a high quality, leather baseball glove that becomes part of a player to the point that it feels wrong to wear a different glove. That is why it is so important to find the right glove, the right pocket, the right size, the right leather, and the right color. Gloves aren't just gloves, they are part of who you become as a player. Check out our selection of gloves by position, size, and brand or explore the buying guide specifically made to help you decide which baseball glove to buy if you need some guidance!
The bat's form has become more refined over time. In the mid-19th century, baseball batters were known to shape or whittle their own bats by hand. This allowed there to be a wide variety in shape, size, and weight. For example, there were flat bats, round bats, short bats, and fat bats. Earlier bats were known to be much heavier and larger than today's regulated ones. During the 19th century, many shapes were experimented with, as well as handle designs. Today, bats are much more uniform in design.
To practice throwing around the infield, Bates recommends several drills you can use. The first involves placing four fielders in a square, about 15 feet apart. The players flip the ball underhanded to each other, like in a double play. Keep their arms straight, using a stiff wrist, with gloves on their hips once the ball is out. Every fielder follows their flip, glove side first, rotating around the square. The idea is to have a sequence of catch, flip and follow. The ball should be caught with two hands, palms open. After about two minutes, repeat the process rotating the other way for another two minutes.
If your high school or travel team has at least two coaches, you can use what Bates calls a two-fungo drill. One coach can hit to third and second, while the other hits to short and first. If catchers are finished working with the pitchers, they can feed balls to the fungo hitters. The idea is for the third baseman to practice turning a 5-4-3, with the first baseman moving up toward second base about 60 feet instead of 90, with a net behind him to catch overthrows. The shortstop works on throwing across on 6-3s.
A fungo bat's size and weight make it easier to operate with one hand or two. Coaches can toss a ball up with one hand and hit pop flies or ground balls farther and with greater accuracy with a fungo bat than with a regular bat. According to an article by LJWorld, high school baseball coach Brad Stoll said fungo bats allow him to hit more balls because heavier regular bats would "wear you out." Fungo bats should be used as a practice tool only and should not be used to hit a pitched ball.
Though entertaining enough, this play appears in its entirety as a small part of Sorrentino's magnum opus MULLIGAN STEW. You can read it as easily there as in this form. Plus you'll have the rest of Mulligan Stew as well. So I recommend you only buy this volume if you're the sort of collector who owns books because of what they are, not what they say.
Players can also create complex holes such as ‘two-part holes’ where the players must hit or reach one object before attempting to shoot at the hole. For example, a ‘two-part hole’ could consist of hitting the scoreboard first, and then once they have hit the scoreboard they must hit the ball back to home plate, that would be one hole with the player with the fewest strokes winning the hole. ‘Two-part holes’ are typically saved for the last hole in order to make things more complex and difficult on the leader.