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First base fungo hits fly balls to center field (helps here if both fungo hitters move up and apart, hitting from about the front of the mound extended towards the bases). Center throws to second, second baseman is cutoff (for us it was, anyways - change to suit your style). Third base fungo hits balls to left field, who throw to third, with a second shortstop as cutoff (but you really don't need one, if you're shorthanded).
They can either be wood or aluminum. I encourage you to use a wood one. If not, I will make fun of you like I do my good friend Bill Booker at LaSalle-Peru H.S. for using his aluminum one. If you choose the wood fungo, I would recommend taping the barrel. If you hit a good number of fungoes, the tape will increase the durability of the bat. I took the tape off of one once. The barrell was like sawdust, but I re-taped it and it was ready to go. One season, I figured it out, between the high school, American Legion, an junior high seasons I had hit over 10,000 fungoes. Tape it up!
Both wooden and metal alloy (generally aluminum) bats are generally permitted in amateur baseball. Metal alloy bats are generally regarded as being capable of hitting a ball faster and farther with the same power. However, increasing numbers of "wooden bat leagues" have emerged in recent years, reflecting a trend back to wood over safety concerns and, in the case of collegiate summer baseball wood-bat leagues, to better prepare players for the professional leagues that require wood bats. Metal alloy bats can send a ball towards an unprotected pitcher's head up to 60 ft 6 in (18.44 m) away at a velocity far too high for the pitcher to get out of the way in time. Some amateur baseball organizations enforce bat manufacturing and testing standards which attempt to limit maximum ball speed for wood and non-wood bats.
Fungo bats aren’t typical bats like the ones Mike Trout takes with him to a game situation. Rather, they’re more of practice bats. The bats are specially made for coaches to utilize when testing the fielding of their players. For example, a coach would break out his or her fungo bat when he or she is looking to hit his or her shortstop a couple of ground balls or when he/she hits pop flies to the centerfielder.
To practice throwing around the infield, Bates recommends several drills you can use. The first involves placing four fielders in a square, about 15 feet apart. The players flip the ball underhanded to each other, like in a double play. Keep their arms straight, using a stiff wrist, with gloves on their hips once the ball is out. Every fielder follows their flip, glove side first, rotating around the square. The idea is to have a sequence of catch, flip and follow. The ball should be caught with two hands, palms open. After about two minutes, repeat the process rotating the other way for another two minutes.
Do this for about three minutes, then collect the balls and work on 5-3, 6-4, and 4-6 plays for another three minutes. This is followed by hitting balls to the 5-6 hole. If the third baseman doesn’t get it, he retreats back to third, and the shortstop flips to third for a force-out, rather than throwing across or turn a long double play. The other fungo batter hits balls to the second baseman, who works on throwing to first.
To figure out who shoots first, players usually throw or roll a baseball to a certain object (usually at close range) and whoever is closest shoots first. The first person then gets to choose the first hole and tees off. To tee off (and for most shots) players hit the ball like they were playing baseball, but depending on the distance from the hole the player may choose to ‘putt’ the ball instead of hitting it. To putt the ball, the player places the ball on the cup (the end of the fungo bat), and can toss the ball from the cup in hopes of getting a more accurate shot. In shooting or putting, the player must have one foot where the ball landed during the entire duration of their swing or putt, failure to keep the foot planted results in a loss of a stroke. Scorekeeping is identical to traditional golf; the player with the fewest strokes essentially wins the hole. Players traditionally play nine or eighteen holes of fungo golf, and at the end the person with the fewest strokes in the set number of holes wins the game.