The most obvious reasons to utilize a fungo bat is the fact that it’s lightweight. It’s handy to coaches when conducting fielding practice since he or she has to hit plenty of balls to warm up his or her players. What is for sure is that hitting countless balls during practice can be tiring. Consequently, having a bat that’s lighter weight is magical at preventing the coach and/or players from getting tired.
Within league standards there is ample latitude for individual variation, many batters settling on their own bat profile, or one used by a successful batter. Formerly, bats were hand-turned from a template with precise calibration points; today they are machine-turned to a fixed metal template. Historically significant templates may be kept in a bat manufacturers' vault; for example, Babe Ruth's template, which became popular among major-league players, is R43 in the Louisville Slugger archives.
Fungo bats aren’t typical bats like the ones Mike Trout takes with him to a game situation. Rather, they’re more of practice bats. The bats are specially made for coaches to utilize when testing the fielding of their players. For example, a coach would break out his or her fungo bat when he or she is looking to hit his or her shortstop a couple of ground balls or when he/she hits pop flies to the centerfielder.
Alright, let’s get to the drill. “Fungo Baseball/Softball” is a great drill for fielding and base running. It’s the same as playing an inter-squad scrimmage, except the pitchers do not throw live, and the hitters toss the ball to themselves and hit fungoes where they want. It is set up as a competitive game with an endless amount of teaching points. I really like to do this drill early in the season in order to simulate some real game like situations, and also when you’re on a hot streak and you’re looking to keep your team sharp on the little things like relays, backing up, and communication.
To figure out who shoots first, players usually throw or roll a baseball to a certain object (usually at close range) and whoever is closest shoots first. The first person then gets to choose the first hole and tees off. To tee off (and for most shots) players hit the ball like they were playing baseball, but depending on the distance from the hole the player may choose to ‘putt’ the ball instead of hitting it. To putt the ball, the player places the ball on the cup (the end of the fungo bat), and can toss the ball from the cup in hopes of getting a more accurate shot. In shooting or putting, the player must have one foot where the ball landed during the entire duration of their swing or putt, failure to keep the foot planted results in a loss of a stroke. Scorekeeping is identical to traditional golf; the player with the fewest strokes essentially wins the hole. Players traditionally play nine or eighteen holes of fungo golf, and at the end the person with the fewest strokes in the set number of holes wins the game.