First base fungo hits fly balls to center field (helps here if both fungo hitters move up and apart, hitting from about the front of the mound extended towards the bases). Center throws to second, second baseman is cutoff (for us it was, anyways - change to suit your style). Third base fungo hits balls to left field, who throw to third, with a second shortstop as cutoff (but you really don't need one, if you're shorthanded).
Fungo bats are, simply put, a long, skinny, and lightweight baseball bat used for fielding practice. Typically, they are around 34 to 37 inches in length and between 17 and 24 ounces in weight, give or take a couple of ounces. They will also almost always feature a 2 1/4 inch barrel diameter to allow for more control during a swing. As you can tell, fungo bats are longer than a normal baseball bat and much more lightweight in comparison. Most fungo bats are going to be made up of ash wood while there are some maple and bamboo wood fungo bats, some composite wood fungo bats, and very few aluminum alloy fungo bats. Almost all of these designs will be under $100 with very few eclipsing that mark. 
This is the drill we ran all through high school. It is the most time effective and skill intensive way to warm up a team, but your boys must be able to play catch! Fungo-ers stand in the "fungoe circles" that any good field has (and if it doesn't, you know where they're supposed to be - just outside of the home-plate dirt circle, towards the dugouts). The catch to this method is this - you have two first basemen, allowing both sides of the infield to throw across. Herein lies the only danger - one of the firstbasemen has a lengthy throw back to a shagger, so caution must be excersized (a catcher with a good head on his shoulders really helps).

Another variation of playing is setting a target (i.e. home plate), and that is the hole for the entire game. For the entire game players go to a different part of the field and try to hit home plate in the fewest strokes.To make the game more interesting players can create certain hazards or obstacles that the players must avoid hitting while making their shot. If a player hits a certain hazard then they may be penalized one stroke, a player can also lose a stroke if he loses their ball while taking a shot.

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